Radio systems that stop all motion in the robot (both drive and weapons) when the transmitter loses power or signal are required for all robots. Remote control must be via commercially-produced wireless 2.4GHz systems with digitally-coded, mated pairs between transmitter and receiver.
This will make it plain when the robot has been rendered "safe." If autonomous systems are employed, an easily-visible indicator of autonomy is required. Loss of control equates to loss of match.Īutonomous functions are permitted, but they must be able to be remotely disabled or overridden at any time via the remote control system. Rolling (wheels, tracks or the whole robot)Īll of the robot’s functions must be under reliable remote control.MOBILITYĪll robots must be mobile and their movement must be powered and under the control of an operator. They are allowed to unfold, unfurl, extend, or otherwise grow once the match begins, but must do so under their own power.Īll robots must weigh three pounds or less. ROBOT SIZEīefore competing, every robot must fit within a box whose width, height, and depth total 24″ or less. Should any monies be left over at the end, they will be donated to the Knox Makers general fund. Entry fees will be used to offset costs associated with building the arena and staging the tournament. This fee is non-refundable, even if the robot fails to qualify for competition.
Each robot will be qualified and bracketed separately.Īn entry fee of $24.50 will be assessed for each robot submitted. Individuals and teams may enter as many robots in the competition as desired. KILLSWITCH is open to both Knox Makers members and non-members. KILLSWITCH is open to both individual and team entries. Looking for clarification on a rule? Raise any questions in the Knox Makers KILLSWITCH chat channel or direct them to the Board of Directors. The spirit of the rules will be upheld at all times.